Here is a list of each character and their Additions (format adapted from Gbness and Cyril): Due to Shana's and Miranda's weapon choice, they do not have any Additions. For now, here's my version: Spend your time here focused on gathering the items that you want. His power has been amplified quite a bit by upgrading to the Divine Dragoon Spirit; use this to your advantage. If you have a Talisman equipped, this will be less hazardous. Go back up and out, and then go left. Another thing to consider when healing is whose turn it is at that point. Ten thousand years prior, the Dragon War pitted Dragoons -- humans with the power to control dragons -- against Enslavers, magicians who sought to enslave the humans. That's it. If you have a Spirit Cloak or other magically defensive item, give this to Lavitz. Speak to your party if you wish, then open the door. Keep going and you'll find yourself in a snowfield. This is the most difficult battle in the game for most players I've talked to (including myself). Go to the left and get a chest ("What a merry guy you are!"). But this is what we're trying to avoid. The Grand Jewel has a very high speed, attacking several times per round. He can help you get the timing down correctly and learn how to counter. Literally, if you decide to use Dart's Divine Dragon Cannon attack. Magic users won't be as useful as normal for this battle, so it won't do much good to boost Magic Attacks. Pink circles dot the floor while Spinning Heads appear at each one. Only boss battles are listed under the "Won" category, so it may be helpful, if you're looking for a way to find a specific accessory, to visit the list of Minor Enemies and search there. Battle Prep: Prepare the best equipment for Rose, Dart, and Kongol. As always, make sure all your best Additions equipped. The chest (if you have not already gotten it) contains a Therapy Ring. After speaking with the mayor, the next day go out to the right and enter the house. Go up to the teleporter and press X to activate it. Outside Martel's door, in a pot, is the last Stardust. The Monster FAQ by this contributor can be found in the "In-Depth Guide" section below the general walkthroughs. And even more special thanks to Gbness's and Cyril's walkthrough (also on GameFAQs); it was a wonderful help to me and my guide the first time I played the game. Try Lavitz/Albert and Kongol. Also be wary because Lenus counterattacks quite often. The more repeating digits you have, the better your chances. Something like "0004". See here for details. This is all wonderful except for the fact that his Magic Defense is almost nowhere to be found. There are two tiers of enemy: Minor Enemies and Bosses. Follow it to the prison entrance, and at the gate a guard interrogates the merchant. There are three (or so) definite patterns that the garbage takes as it falls. Go to the north, where the strange plant is. Take the teleporter on the left, which leads to Guaraha's room, sparking an interesting conversation. Oh, the wonders of Dragoon Magic! One of the main side quests of The Legend of Dragoon involves collecting 50 Stardust from different areas throughout the entire game, mostly in towns and friendly areas without enemies. Go up the stairs, and just to the left of the stairwell is a semi-hidden chest with an Angel's Prayer. The next morning, the blizzard has passed. This is very frustrating when it happens. Completion is no longer such a big deal, as it was with Kongol, so be more adventurous if you like. Go down it and do nothing to find 20 gold in a chest. In addition, if you fail to complete any Addition, Kongol interrupts and attacks you, dealing even more damage. This can deal some severe damage to your party, especially Albert or other magically weak characters. Speak to the researcher to almost spark a boss battle but really only a humorous scene. Immediately to the right is a shop for both items and weapons if you need to stock up. Follow the same process as before. Make sure all the strongest Additions are equipped, along with all available DS Armors. At night, he can summon Bomb Stars, which explode and attack all your party members. Typically, one of his attacks shortly after will eliminate this problem, but if necessary use either a Body Purifier or a Dragoon special to cure it. Continue and go to the left to get a Body Purifier. Go back to where you found Meru. Frahma has better defense and offense in this form, as well as some very powerful damaging attacks. At 200, it says "2," and so on, up to 500. The second attack of note is the strange one of replacing one of your characters with a strange monster. Most likely, if you destroy both arms, they will regenerate before you destroy the head. The party discusses what to do next and point to a town called Donau. Continue on up to the throne room. From the room where you fought Regole, take the teleporter and then the north path to get na Active Ring. Take either of the two teleporters, and then the one to the left. Go back to the Phantom Ship, where you started, and go below deck. Go back to the right and then to the bottom left. It may be helpful to equip one or more characters with Bravery Amulets. She has the highest magical ability in the game, and the lowest physical ability. To the left and down is a chest with a Speed Up, a very useful Repeat Item. Go left. When given control, go left and then down. In the "Replace" screen, you can change the characters in your party. Go all the way to the right. Continue and press X when prompted to jump down. That is because, after you go up there, the endgame is triggered, and you can no longer access anywhere in Endiness. The main thing you want to do is get the game over with and discover the plot (although training would make the game a bit easier). Bewitchment does not persist past the end of battle. The main concern in this battle is Kubila because he knows a Can't Combat instant-kill move that he'll use after one of his companions dies, and he uses it when he dies. This is why you have those Talismans equipped. Walk over and go down again. When it reaches 100 (a full bar), the number to the right will say "1." As a result, we recommend waiting until this time to use Blossom Storm to maximize the effectiveness of Lavitz's MP. 10 Things We Noticed in Zelda Tears of the Kingdom - Video Feature, Resident Evil 4 Remake: The Mercenaries Mode - Leon S Rank Gameplay, Indiana Jones and the Dial of Destiny - Official Trailer 2 | Star Wars Celebration 2023, Resident Evil 4 Clockwork Castellan Locations. Unfortunately, every attack is a magic attack, and the Grand Jewel has a high magic attack. For instance, Dart's sixth addition, Moon Strike, gains 20 total SP on every level, but its Dam% rises from 200% on Level 1 to 350% on Level 5. However, if the opponent attacks him, the effect wears off. Boss: Zieg Feld (Fire) All the options are fruitless except for the last one of wanting to explore the house. Rainbow Breath, Moon Light, Rose Storm, etc.). With that speed, Meru can sometimes attack up to four times per round. But after repeatedly being disappointed with this attack, and the comments on the discussion thread, I agree that it should be downgraded to only 75%. Continue into the next area, which houses the Signet Sphere. If you try instead "819" and get an attempts warning, you know that either the 8 or 1 is in the right spot, but the 9 is most definitely not. Fruegel has an incredibly high attack and uses no magic attacks. If you have a Power Up, use it on Miranda in this battle right before she uses all these powerful magic attacks. Both of them want to kill you. Upon entry, Dart exits the wagon. Each healing spell works just a little bit differently, and the key here is to get to know them well enough that you know how they work. As you head out, Rose asks Dart if he needs advice on how to fight as a Dragoon. The intent of this walkthrough is to be as complete as possible. We recommend keeping this because it defends against Can't Combat instant-kill attacks. Beware of Miranda's health in this battle, because Syuveil's D-Attack will do quite a bit of damage to her. He sells you items again. Remember that. In addition, now would be the time to level Lavitz's Additions if you want to experience them all with Lavitz. Afterward, head back to Bale, rest, and stock up. Go up. Make sure you purchase the Dark Dragoon's Armor, but don't buy the Gold Dragoon's Armor because you'll be able to find one later. If Selebus Confuses or Petrifies one of your party, either use a Mind Purifier or Depetrifier, respectively, or use a Dragoon Special to eliminate these Calamities. Here you will find a tree that is falling over. While this monster is taking the place of your character, it has two options: Attack and Special. Boss battles you can usually see coming. We are ready to fight against fate!! This is irritatingly inconvenient. He is the commander from the very beginning of the game, who was ordered to capture Shana. This is the method we typically use. Throughout the walkthrough, I give tips for some of the best places or ways to train, listed as. After the battle, the way is opened. At the top left is a weapon shop where you can buy some new gear and get a (2) Stardust in the weapon container toward the front of the screen. Go up and to the right to get a Panic Guard. See here for details. In battle, Dragoons gain heightened attack and defense power, and boast a horde of powerful magical attacks. If one of your characters becomes Afraid, Stunned, or Poisoned, use the appropriate Purifier or use a Dragoon transformation to cure it. Here go up the stairs and into the tower directly above the entrance. The fourth doorway leads to a Spirit Potion. Before you is a long conversation, in which you must choose to discuss every single conversation option to move on. He gives the information you need. Thunder-based magic attacks will do little damage against him. There is no specific element that will be of use here, however. Talk to him when you are given the option. There is only a certain chance that you will receive this item. Upon entry, the party is still fleeing the guards from Hellena. Walk left to another teleporter for a Stun Guard. Any of these combinations yielding an ellipsis makes the guessing a little trickier. Melbu spent the entire time except for two attacks trying to attack me with his little light whip. Leave the Crystal Palace and Deningrad, speaking to Martel on the way out (you should have at least 40 Stardust by now, earning you a Physical Ring, an Amulet, a Wargod's Sash, and a Rainbow Earring.). Make sure that Haschel does not have his Thunder Fist equipped, as this will actually decrease his damage in this battle. Go up and back to fake Bale to wait for Dart and Rose. Alternatively, use "Ctrl +F" and type in the name of the boss you're looking for. To fight Kamuy, go left of this area and then go up. This room contains an item and weapon shop, and a peculiar statue of the Archangel at the top right. The 20 indicates how many times the Addition must be completed to reach its next level. I typically do all these before fighting the bosses in Zenebatos (and this advice is listed there), but as mentioned above, this is your last chance to do them. Under the fate determined by Soa. Like other magic attacks, damage dealt by Dragoon magic depends on the user's Magic Attack stat (see Characters for more information). Remember that he has a high attack and defense, and low magic attack and magic defense. You will need that extra turn to heal up. This means that all Doel's most powerful attacks will deal half damage to him, and on top of this, he is very fast. Then go up and get a Burn Out. Even if you haven't used Kongol at all for the entirety of the game, this battle is still pretty easy. Now go back until you get off the boat on the original path and go up. Get ready to get a pretty good chunk of your time devoted to your playstation. Then speak to Shana and check the wall in front of her. Afterward, go down the gap in the center. Go north. The top contains a Dark Mist and the bottom a Trans Light. Battle Prep: Prepare Albert for a boss battle, giving him powerful Additions and perhaps boosting his speed or attack with various Accessories. Uploaded by. After the battle, go back and follow the path through the cave on the right. Speak to him. He has few actual attacks that deal a lot of damage, and if you've been training a lot up to this point he is very easy to kill. For the others, try to boost defenses or HP with various Accessories. You can walk around the ship if you like by pressing square. He has one of the worst Magic Attacks/Defenses in the game, and therefore his magic attacks do little damage, whereas magic attacks on him do quite a bit of damage. This is a brief guide to help you figure out how to successfully open the chest and get the items you want. However, using other characters like Miranda or Meru makes these items useful. Hop over the rocks and check the gold statue that says, "Statue facing front." Go to the right and get a chest with an Angel's Prayer. The third rooom has a Healing Rain and a Save Point. Here the party finally meets the strange Emperor Diaz, and they find out three (count them, three) shocking truths. The usefulness of Dragoons in this battle varies greatly depending on your level of training. Make sure the Talismans go on the two characters of the highest Dragoon level (probably includes Dart). The menu is, of course, where most of the work of the game is done, discounting battles. Shops: Weapons, Items. I love hearing from you! Go up the ladder and into the next area. This battle comes in two parts. Meru, if you have her, will be at a disadvantage because of this. This monster has 1,600 HP. There is only a certain chance you will receive these items. Go directly to the left, where you will find the merchant from before. As you gain SP, your character's Dragoon level will level up, all the way to level five. On the last level, you only get one round of feedback. Platforms: PlayStation, PlayStation 4, PlayStation 5 Developer: SCEI Publisher: Sony Computer Entertainment NA: June 11, 2000 EU: Your goal is to get across to the other side without (A) being seen or (B) getting caught under the garbage. Boss: Kubila, Selebus, Vector (Dark) Albert recognizes him as Dran, who was involved in a charade going after a Stardust in Bale, if you remember. After the scene and discussion, go speak to the man at the front of the church. Continue on and use the teleporter until you encounter a large pipe to your right. Fortunately, just before Gehrich gives in to his wounds, he informs the party that Princess Emille is a fake and the real one is hidden in the Twin Castle. If you have questions, comments, suggestions, or criticisms, please email me at rina@rpgplace.net and let me know. A report comes in that the Seventh Fort is under attack by the dragon and the party decide to confront it as Dragoons. Each character's attack, defense, magic attack, and magic defense go up dramatically when they turn into a Dragoon. Dragoons are useful here, especially powerful magic attacks, or Lavitz's magic. This uses a very powerful magic attack that attacks each party member, causing massive damage. Giving him various defensive equipment helps immensely. Head north to fight Michael. Version 2.2.7: Fixed an issue with the Addition charts, updated the Death Frontier map, made the Dragoon magic chart more mobile-friendly, edited some information on item charts, tweaked boss HP's, added less common item drops for bosses, and fixed some issues with minor enemy charts. During the day, he can summon a giant fireball from the sky. To do so, go back to right before the pod where Dart fought Lloyd and take the teleporter to the right. Whenever I fight Atlow in the arena in Lohan, I guard before he does his fancy attack that causes Fear. He usually has the highest Dragoon level, as well as normal level, in the entire group. He will occasionally suck one of your party members into his body. This phase is the most difficult. Each character as their own set of weapons: Dart's Weapons, Shana's and Miranda's Weapons, Lavitz's and Albert's Weapons, Rose's Weapons, Haschel's Weapons, Meru's Weapons, Kongol's Weapons. You should now have 48. Boss: The first RPG developed by Sony Computer Entertainment, The Legend of Dragoon was released for the Play Station in Japan in December 1999, North America in June 2000 Afterwards, feel free to leave town. Battle Prep: Equip one or more characters with a Talisman, and use other Accessories to boost magic defenses. When you're ready, go up to the Chamber of the Sun, where the party fights the true person behind the fake Emille. If you attack using a normal Addition during this defensive phase, Melbu will immediately interrupt and attack that character, ending the defensive posture. Give Albert the Bandit's Ring, or give him an Attack/Guard Badge and the Bandit's Shoes. This is a very physically-oriented battle, which is why I chose Rose as the third party member over Shana. The last thing to really worry about is the many magic attacks he uses. Once you plop that first CD in, you're hooked and your momma can't do anything to help. Despite Kongol's horrific magic attack, using the Psychedelic Bomb X still does decent damage to Indora because of his low magic defense. Go up and around to the top of the hill, where Dart is almost attacked by the giant wolf Kamuy. Go into the room on the left. Go up the ladder and down into the building. Now walk into it, and it operates itself. When you are ready, go up. You must choose "Legislation Center" in order to change laws, and you will need to change quite a few laws to progress. However, with those powerful (and numerous) magic attacks, you will need to watch his health as well as Dart's. The weapon shop is to your right, the Inn to your left, and the Item Shop is below you. Anything below this can be considered low, and anything above can be considered high. After he has taken sufficient damage, he'll switch forms again. And again. The first, against Emperor Doel, is very easy. Leave this room, get a chest with 50 gold, and go into the last room. Continue on, and then take a right for a Mind Purifier, then go down the left path. Exit and go up into the castle. The one to the left leads to the one on top. Heal your party. On the flipside, when that enemy uses Water-type moves against your Fire-type character, he will also take extra damage because of that. After magic attacks are nullified, the best attack you have will be a powerful attack from Albert and his Twister Glaive, which deals extra damage to Earth-based Kongol. Sony PlayStation 1 PS1 Disc Only Tested The Legend of Dragoon Disc 3 Only BL. A mysterious stone from Martel for gather, A certificate of law production in Zenebatos, When magically attacked, SP is accumulated, Revives from death with a given probability, When physically damaged, SP is accumulated, When magically damaged, SP is accumulated, Increases chance to evade physical attacks by 5%, Increases chance of evading all attacks by 5%, Increases chances of evading magical attacks by 5%, Raises chance of avoiding physical attacks by 20%, Raises physical attack and defense by 20 points, Raises chance of hitting with magic attacks by 30%, Raises chances of avoiding attacks by 20%, When magically damaged, MP is accumulated, Raises chances of avoiding magic attacks by 20%, Instantly kills enemy with a given probability, Goes on the defensive and blocks your attacks when he puts his weapons down; don't attack and, Begins by attacking in sequence: knee, thigh, chest, head; after this does a powerful attack that causes, It is impossible to beat him; he avoids all attacks; attack and/or. After the battle, Dart tries to help the wounded civilian, but the civilian dies before any real information can be gathered. for their prayers and support during my "days in the financial desert" and for always being there with me, as brothers. Exit is to the north. And be sure to save. Here you find the merchant, who is still offering his wares to a group of breakout convicts. Take teleporter 2 to reach the Bottom Chamber. When a character is Stunned, he simply gets his turn skipped until he is healed or the effect wears off. I use it in basically every boss battle, especially those more difficult ones like Emperor Doel or the Grand Jewel. There is no one singular strategy that universally works better than all the others. For Battle Prep information, use the location links in the descriptions below. On your way out, a woman will bump into you named Martel. See here for more information on that. Try to wait until they are as far from your exit or teleporter goal as possible before you make a run for it. Equip Albert's and Dart's strongest Additions that give little SP (provided you can complete them comfortably). For Stardust locations aboard the ship, see here. You have two enemies to choose from, but I recommend defeating Feyrbrand first. Follow the teleporter path until you reach a large coliseum-like area. After this, take the transporter to the Legislative Center. Inside this room you will find two strange magical creatures and an Angel's Prayer. I've only played Legend of Dragoon a couple of times with this weekend being my most recent playthro These are the only places (besides the World Map) that you can save. Go up through the left exit, where the party falls back down to the ground, but is split up. You should have 46 Stardust. Leave, and then go to the left. Training Tip: This area has relatively strong monsters and a built-in healing area. Use the first rock, then the second. To the left is a weapon shop. He's just like every other Virage you've fought. It's very possible that if you don't heal when you have the chance, all your characters could be down in the next round. Using Star Children on these bandits will be a glorious sight to see. Training Tip: As there are Rock Fireflies in this location, this would be a good place to train. Theoretically, you could employ the same tactic as before and just continuously attack with magic. After you damage the Caterpillar enough, it becomes the Pupa and subsequently the Imago. The makers of this game went to great lengths to ensure that each character of the party measures up in some way or another to each of the other characters. The desk on the left is where you enter the competition. You must use either Attack Items or Shana's ranged bow attack. Despite being trapped, Lenus gets away because she is a Wingly and can fly. 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