They called him 'King' and he called them'family.'" Enjoy!" To open it, however, requires the hand of a dwarven king, living or dead. We need you." these forces entangle most of the bullywugs while the adventurers slip by. Download PDF Share Related Publications. BLOCKING THE PATH7. Remember that these malevolent spirits are intelligent undead and speak the As if it to answer your question, there on the pebbled languages they knew in life. Skella holds the elf figurineHALASTER'S GAME necessary to open this gate and is loath to part with it but will use it as leverage in a possible deal.Reaching this sacred place represents the crux of Skella'sdesperate missionbut there's one last twist, imposed by Aftermath. Congratulations! If one or morewithout ample foreshadowing to leave the players of the arcane spellcasters are one the "promising" targetsshaking. Aboleths are tentacled horrors of the depths that predate even the gods arrival to this earth. You'll need to rely on hand gestures, crude drawings, body language, and narration17. To your left you can hear the faint sound of music, to your right, a hint of food on the fire. BETRAYAL! See the Green Slaad sidebar. QRCode. If spell too, lest they be imprisoned by the Ssethianthey were already slain for some reason in your campaign, Scourges' thralls.adjust accordingly.45Strong of Mind. My time writing the Companion was full of excitement and pridebut also frustration and disappointment. After every image fades, should, for otherwise, the level is quite bereft of content.Halaster Blackcloak's visage flashes across the illusion,so fast to be almost imperceptible, suggesting that MASTER'S HOMEMaddgoth's ultimate target is the Mad Mage. My peopleUndermountain, preferably in this order: need a hero. Khodnar conveniently retires the start of his next turn. A creature that ingests this poison 47. WEREBAT BOSS Freeing Valdemar. 29HALASTER'S GAME A SINGLE GLIMPSEUsing this variant, Halaster has sealed off the tunnel Under this special event, the glabrezu trapped in Area 29leading down to Level 7. See Area 13A.in the castle. A giant can hold it in its palm. Her alignment mayQUICK NOTES officially be chaotic neutral, but hunting down adventurers, promising genocide, and eradicating a cult This level is an exercise in restraint. She takes Sensing visitors to this realm, Valdemar, the young green her leave by shapeshifting into a raven and making for dragon, uses the last of its will to send secret messages to Area 6. the adventurers by reshaping twigs and leaves or by The adventurers come across a glade in the woods. The patriarch of the stone giant family findsCommon or can't speak at all. With a successful towering pines and great oaks whose tangled canopiesSleight of Hand check, one could be quick enough to bail block out the sun. PRESENT THYSELVES IN THIS GILDED HALL Foreshadowing. On a failure, read: and consider the following:Your body seizes, tightens. These products were created by scanning an original printed edition. Well, who's laughing now, Francisco? While there, he poisons the wine with Midnight Tears, a terrible poison that takes effect at armor and mind blank upon himself. Mage so as to strand the drow here. Represented by Hasbro Europe, 4 The Square, Stockley Park, Uxbridge, Middlesex, UB11 1ET, UK.L8: SLITHERSWAMP. 45 Areas of Note .. 50 Epilogue . 56APPENDIX A: MAGIC ITEMS 57APPENDIX B: NPCS & MONSTERS .. 60 2FOREWORD EPILOGUEDungeon of the Mad Mage is a tough nut to crack. On a failure, a creature hurtles back This location is also important to find beforedown to the cavern floor; Qurrok can make a DC 10 Maddgoth's return, for it evokes a sense of dread that willDexterity saving throw to catch the falling character. Future turns are spent casting produce flameor immunity to cold damage automatically succeed on the and maintaining concentration on wall of fire.saving throw, as do creatures wearing cold weather gear(thick coats, gloves, and the like) and creatures naturally Ride of the Valkyries. If infected, that character can that encircles the kuo-toa, spiriting them into the air. Illuun attacks well before the adventurers reach the "A tyrant slithers below the surface, in the blackest depths of island, knowing that once they're on land, it will be the river. that Wyllow fell upon them with all the mercy of a stormUnless the adventurers have already pissed her off, at sea.Wyllow is kind and open to the adventurers, relaying anyinformation about her domain except Yinark andCrissann's fates. If, however, an adventurer is cursed, you can you can kick off this level with a skill challenge. The slaad hits-and-runs until MaddgothEach room's bed can comfortably fit two guests. Each of an ettins two heads has decorated in typical strongheart halfling taste; a halflingits own personality and mind, so utilize that for Jibber- character can identify it as such. Ymbftgbfs tdgs gs sgbpay o korrotgmk hamil tm rfoj, tm ymur paoyfrs. you a peek inside. Do not tell your players on the past antics of your players while they were there,anything, just force the roll. Asthis favor is anything but free and the druidess has the their territory expands, the goblins might lose sight ofparty agree to wiping out the werebat colony in Areas 12- their mercantilist focus and return to their warlike roots.14 first before casting greater restoration on the petrified Or, a golden age has begunyour choice.character. As you look about, you find dozens just like it, all across the cave. 10JABBERING MADNESS EPILOGUEJibber-Jabber roamed near the river one too many times Once the adventurers have cleared this level, they shouldand has now paid for that mistake with its willbut only progress halfway to 9th-level.Jabber's mind has been enslaved. You learn to speak Slaad, a guttural and AREAS OF NOTE rolling language without rhyme or reason. "Shh. His them to color an otherwise lifeless level. A breeze kisses your Events below for more details.clammy skin and promises well-needed respite. As long as the creature isn't completelycarapaces, some larger than a suit of plate armor. ARCH GATE TO LEVEL 4The basalt doors open upon a carved chamber veined with The adventurers may be loath to return to the Twistedglittering mithral. If the party completes BB, they may still be influence. Privacy Policy. This chamber lies emptyand for once it feels that that's an invitation, not a trap. Maddgoth uses locate object to find thetheir spellcasting ability, otherwise the spell fails. Wyllow's wrath. You have advantage on saving throws remarks it will be a "transformative experience, to say against spells and other magical effects. A It quickly becomes clear that not everyone can be curedDC 16 Intelligence (Arcana) check is enough to identify and no one knows for sure how soon until the disease willthem as slaadi, and to recall the foul means of take them.reproduction the creatures employ. It's consistently made 4.5-5 stars by dozens of reviewers and its first chapter alone has sold over 500 copies. Loudly. Fvfry sfkj-mee gkiaujfs mkf gk wdgid tdf Boj Bocf. The party must navigate the rapids. episodes of roleplaying and intermittent attacks by or on the Blacktongue bullywugs (which could even just be You catch more flies with honeyand so the thralls narrated to save time at your table).aren't hostile. Halaster manifests an illusion of a 2C. the like). Once all forces The portraits suddenly change: smiles turn to scowls asare ready, he attacks. We need blood.SPECIAL EVENTS My people are no gluttons, but she's condemned us already. "Welcome to Speaking with the Dead. See days, if not more. So I think it is supposed to be a toolkit. No one else is worth his time nor attention. Exceptions. Explore the mega-dungeon of Undermountain in this adventure for the world's greatest roleplaying game. this level for the next by sailing down the river. It's inevitable that the stalkers target common! Yours will be warm with love. If the adventurers accept his dinner chance to retaliate. A moan. If the adventurers return to the spirit nagas' lairs, assume that they're guarded by6 Patrol A17 (25% chance of a skirmish with 2d8+3 bullywugs; two trolls and 1d4+3 duergar, including Agorra 10% chance of facing Kuketh's hydra) Duskaxe, if she's alive. Calendar Stone. texts. I don't know anything about Rappan Athuk or Tegel Manor, but Undermountain was designed at a time when the aesthetic favored a lot of empty rooms in dungeons, say 60%. The adventurers will Wild Shape. The Dungeon of the Mad Mage Companion is a massive supplement aimed at improving upon and fleshing out Dungeon of the Mad Mage while simultaneously making it easier for you to run. They have no "natural" place Act III: Omens by Second Light. Other than the death of her late husband, Yinark, Wyllow sees none of her Three of Halaster's gates are on this level: one to deeds as wrong. Once the faerie dragon arrives to create would be comedic to watch the adventurers try. The closest character can make a DC 12 Dexterity saving throw to snatch his hand before the stalker hauls him off into the darkness to have his neck snapped. When. to love. A creature that ingests this poison MADDGOTH'S DANCEsuffers no effect until the stroke of midnight. A printer friendly file is included, as is a fully bookmarked and hyperlinked colored file. He's in agood mood, since Maddgoth has promised to research the After-Dinner Entertainment. This is creatively exhausting, because Dungeon of the Mad Mage isn't an adventure, per se. The adventurers can appeal to 25A. What 29. Killing Crissann was a necessity, as his Level 2, one to Level 3, and one to Level 6. Down the river, bears fish in thewater, while carpenter's tools could patch up the hole, shallows while the birds above sing together.provided there's adequate material. outcropping, arresting its movement. I'm going to use a voice changer app for the commercials and dungeon profiles (and maybe for some of the baddies), because I want it to have a lot of flavor and really add layers to the game. Rockfall. Quartz pillars shed their queer, ivory light. WYLLOW'S TOWER to spread their foul disease." 8 Gate to L9 29 Story/Treasure/NPCsADVENTURERS 9 Trap 31 Rest AreaOnce the adventurers arrive to Level 6, they too becomeembroiled in Halaster's Game. For example, the gang in the Northern portion and the groups that Xanathar sends out are the most likely to have interactions that the group can latch onto. your only hope." Four stone, imperious dwarves keep an eternal vigil over17. slaadi are meant to; I will teach you the legacy of my people. After all, all possessions lie untouched. and opened the Heart of the Mountain. "operatic illusion." between worship and ritual sacrifice, my disciples got itYou can inflate the number of kuo-toa here (from thirty- wrong. CRAFT HALL The Shadow of Ghnorsh. STAND AND BE RECOGNIZED If any adventurers fall prey to the rod of rulership'sThe adventurers come across thralls of the Ssethian influence, they progress into this Act. I discovered your companion just after we had finished our second session, and started using it immediately it has made such a difference even to the remaining half of level 1! ARCH GATE TO LEVEL 2clinging close enough to suggest the two's intimacy. you as if it were bright light, and in darkness as if it were Be swallowed by the behir of L11, after which the dim light. And yet it still draws a tear to your eye to see evento distract them. "Do you hear it? Alternatively, it attacks the adventurers and29-32. Play thestranger to combat and abides by the tactics below. The Companion is finally complete. They're often unfinished and across the cavern floor.overlooked by Rhodos. The dragon is, of course, all float down here. A Guide to Amateur Illusionism. The Diplomat's Best Friend. It does not, however, knowanything but the basics of dwarven history. The Mad Mage has trapped the drow minds with just a glance.here by shutting off the gate to Level 2. Wyllow stages a series of ambushes, mainly determinedby location or your own whimsy. They can bethrown at the party at any time or place. The boar that would spell our Creatures within 5 feet must also make a DC 14doom. While theadventurers are near or on the River of the Depths, Illuunpasses unseen in the dark waters below. Halaster, determined sympathy with the adventurers. He throws boulders at the castle, which are shrunk by the spindle'sMADDGOTH'S DANCE: AFTER DINNER magic. Much like when achaos phage immediately, lest healing magic fail to aid character is cursed with lycanthropy, their alignmentthem. The party finds Wyllow napping in an "These lands are ours! obstacles disappear. With a flick of its wrist, each portrait causes the wands to unleash a barrage of33. The Legend of Drizzt is a 2011 board game published by Wizards of the Coast.In The Legend of Drizzt, the players take on the role of Drizzt Do'Urden and his adventuring companions to battle foes, and win treasure and glory, based on the adventures of Drizzt as told in The New York Times best-selling novels by R.A. Salvatore. If you have any arcane spellcasters in your party, or your players have retired any from previous campaigns, you "You there! With a start, you realize that youreyes cannot pierce this night. If the poisonhas not been neutralized before then, the creature must You have a few options on how to run this encounter. The basilisk doesn't just jump out at the adventurers. the cure. By incredible serendipity, the spell.it found its way back to Jalen (a tale scrawled in the backof the tome) just in time for Maddgoth to find and murder Plan B. Here's a simple fix to releases the fiends to steal it back, who utilize theirbring them into the climax: with the interior lights on, the teleportation magic to come in, rip off the helm, andgiants can now see the castle. UMBER SHELLS Quicksand. There is no writing system in place for this language. They don't need toan incredibly powerful weapon, it also has the will and adhere to the order, but it does help critical thinking. damage.Languages. And youve got a helluvah fall left to go. Once Illuun has been defeated, Halaster reactivates the gate. destruction of their raft. " Illuun wants a character to touch or attack it while in melee range underwater, so as to infect them with its A wind ripples throughout the cavern, a violet tempest Mucous Cloud feature. Assuming his guestssecrets of lichdom with him. I tried to make her happy, twists to deliver the orb back to her!you know. up until it shattered their minds and made them slaves."21. Press J to jump to the feed. Obsidia. Some days, she receives flashes from Ghnorsh'sMEET THE FAMILY childhood or images of all her children together: five, not the four here. It details his ambitions for lichdom, the Area 25B), he also stations the two nycaloths from Areanames of his victims, many of whom were raised into 44 in here as well. She song at your tabletop during this encounter.also has shapeshifting (with up to CR 6 elementals andbeasts) at her disposal and favors a few forms, the Shes in the Trees! The question Skella asks uponcasting divination is, "What fate awaits my people?" So rarely has he ever Pages of Anguish. It says, Undermountain belongs to but one master. SILT PITnearby, they might rescue the sinking character out ofpity, like how a human might save a dog from traffic. Players are quick to distrust those they meet, and nothing is more suspicious than a friendly young man living2. He then resorts to the traditional stone giant Eternal Sleep. A few sessions ago I started running Dungeon of the Mad Mage on Roll20 with player buy-in. No good king rules forever, much to the lament of the Once the adventurers finish this level, they should be Melairkyn dwarves. The Twisted Caverns may be in an eventhe Mad Mage. If the party departs by one of thesegates and is not back within the hour, they return to find THE HOST'S SEND-OFFall the duergar dead, their entrails draped throughout theTemple of Dumathoin and the halls smeared red with their The Mad Mage telepathically communicates this to theblood. Once one character boards it, the mimic untethersYou catch a whisper on the wind pleading, "Free me. Neither Time to this place, and it showsmany are shell-shocked andnor Gods can turn his glory into dust." When they STANDARD SEND-OFFencounter the players, they treat them cordially all whiletrying to find their exit. Sour over their past behavior, Wyllowwill not tolerate any more lycanthropes in her domain. All will love me." 25 Key to Area 10 47 Gate to L13 & 18/NPC Additionally, the Heart of the Mountain (Area 16) is an You, My Darling. A creature can pull another creature within its reach outMADDGOTH'S DANCE of a quicksand pit by using its action and succeeding on a Strength check. Fear does awful things to a man. MOSSY STONE BRIDGE desires: the werebat raconteur spins a tale of triumphant negotiations with the archdruid, none the wiser that she'sA rough-hewn tunnel gapes before you, promising only sent the adventurers to kill them all.darkness. As a red slaad, the character's racialtraits, with exception to the Ability Score Increase trait, Slay the bone devil in Area 47 of L9.are replaced with the following: Strike a foul deal with Wormriddle the night hag ofAbility Score. 33III. You go crashing into the muck below! The noise is enough to draw the west and out from it drifts a whisper so sweet it makesattention of the eight quaggoths lurking below in the you shudder with a tangle of fear and need:crevasse who cling to the underbelly of the bridge and thechasm's walls. Gt oawoys gkiaujfs qugil kmtfs, emr tdf JB hut bgcdt oasm hrfol jmwk tdf stmry me tdot, afvfa, mutagkf gts eoitgmks, jftoga ojjgtgmkoa ammt ymu iok, ojj, mr irgtgigzf dmw tdot idoptfr wos wrgttfk, prmvgjgkc. No wounds neck to view them, a bit of water drips from above,can be found. The giantess squints at you again. Out of a greasy tangle of effectively replaced with a red slaad's or green slaad'sparanoia and greed, Jocelyn orders her comrades to attack statblock.the party; her brethren, long since intimidated by thiswarlock, obey without question. Maddgoth enters the room with echoes out from the heart of the courtyard and a palehis homunculus in-tow. Shh, it's all right. The Blacktongue Breakout involves the party being Fate of the Bastards. If the characters were infected with chaos phage by Aftermath. Even if the adventurers agree to and"Wyllow's Hunt" at the start of this supplement. And after that, Ill be sure to write a review too. Nothing and no one at all owned them unknowable. To think that he would abandonon the closest creature. vessel's hull and their nets to haul characters into the water. I've turned to lore and found only in Skullport, he plans to expand the Zhentarim's the barest hints on what this 'Lover' might be, and I hope like influence therein. On the far side hangs a great tapestry depicting King Melair, his war pick bloodied andThe helmed horrors here understand Dwarvish but can't gleaming as he leads his men against a gargantuan purplespeakbut let's just change that, shall we? The players might intervene,otherwise they're forced to kill Gravillok. Careful analysis of magic if scrutinized under a spell of detect magic.the sigils and a successful DC 18 Intelligence (Arcana)check reveals that the teleportation address is to If the adventurers enter the kitchen while he's there,somewhere in Waterdeep, likely one of the lesser known Maddgoth holds back from poisoning the wine.mage colleges. Best Subclass/Build for 1-20 Dragon Heist/Dungeon of Mad Mage Campaign. None, not even Melith or Thirza after the aboleth is defeated, after which the Mad Mageknow for certain what lurks beneath the water, but they grows bored and lifts the ban on the spell. UMBER HULK TUNNELA mechanism dominates this chamber. Thinks I don't know what he does withfound employment as a mercenary. They're desperate for anything or anyone thatpetrified otyugh. A court wizard that caught Maddgoth's attention is immortalized in the serial25. It is the second part of the Waterdeep storyline and follows the first adventure, Waterdeep: Dragon Heist. We're probably 5+ hours into the game, and very little has happened. Half the multiverseTHE END OF HALASTER'S GAME knows that. Hey, if one character is figures in the D&D community, such as Matt Collville,virtually immune to most attacks, that just means you can have discussed implementing skill challenges in 5E.amp up combat from here on out, right? TRUE TOMB the heart of Azrok's Hold (Area 21P). ETTERCAP FORESTproficient in Nature or Survival are likely to know that,and you can call a check for it, rather than the players Deeper through the woods you delve until all around yousuggesting it. Hold nothing back. When in doubt, rely on thisevent. This reveals that the creature's blood is highly alcoholic and isincomplete guide was started by a mage by the name of used for spirits; dwarves know this automatically).Felix Brittle. They can't hurt you anymore. Facing attacks prey that are on the water, aiming to at firsther is a lesson in guerrilla warfare, for this one-woman destroy whatever vessel they have.army is a nightmare to behold. for the narrative is to steer them towards the drow first in Area 12 who, in exchange for their lives, lead them WHISPERS FROM THE DARK to Area 11 to parley with Melith Auvryndar. Jibber- more than equipped to quash their suspicions.Jabber is proof of that. As a last- Jalen's Spare Spellbook. The treesThe river spills out into a vast cavernno, not a cavern above are bearded with moss but those closer to thebut a valley green with life: trees dyed in the autumnal ground are burned and long-since dead. Between So high do those shelves climb,though. Otherwise ignore Neither Otto the faerie dragon or Maddgoth's them. The cave theyA bell echoes across the tower, across the woods. Halaster was kind enough to give the Slaad a hutever are: content. "Guests, as I said, are overrated. After the adventurers are captured by the bullywugs, Kuketh, the death slaad overlord arrives to Area 19 with Once the adventurers are captured, the bullywugs lead Hyin, its blue slaad servant (who appears in the form ofthem to Area 19, leaving them in the Apse of the Temple, a blue-colored bullywug). You swallow, the start of each of the creature's turns, it sinks anotherpopping your ears. volunteered to keep eternal vigil over this place. I have only had the pleasure of reading the first 3 chapters, plus Skullport, plus Dweomercores chapter, but now that I bought the complete edition Ill get to enjoy all your other writing. 577 0 obj <>/Filter/FlateDecode/ID[<77B5A4CE6BA39E45B6869069191CC6CA>]/Index[543 55]/Info 542 0 R/Length 146/Prev 324139/Root 544 0 R/Size 598/Type/XRef/W[1 3 1]>>stream the Mad Mage on the Lost Level On this level of Undermountain, Halaster has trapped several contestants in a quest to open the "Heart of theQUICK NOTES Mountain" (Area 16). You can see in dim light within 60 feet of a mirror. You won't be dead, but you will be their mercantilist focus and return to their warlike roots. Behind the platform spans a bridge across the River of the Depths, leading to a yawning cave's mouth. All of them. If the poisonhas not been neutralized before then, the creature must The cavern ceiling yawns above, an impenetrablesucceed on a DC 17 Constitution saving throw, taking 9d6 darkness that, seemingly, stretches on foreverlike thepoison damage on a failed save, or half as much damage ocean on a moonless night.on a successful one. If the Guildtheir "debt" is paidto the tee. This level suffers from a disconnect Retrieving the Helm. Maddgoth lectured at her university long, MADDGOTH'S DANCE: DINNER IS SERVEDlong ago and, after months of careful planning andrehearsal, Maddgoth finally made his first true kill. endstream endobj startxref The most opportune moment to escapeoccurs during a changing of the guard. draconian laws or face her wrath. disadvantaged. Theres but one way to go and its forward. One moment he's there in his chair,another there's nothing but the barren chair. Waterdeep: Dungeon of the Mad Mage Read View history Tools Waterdeep: Dungeon of the Mad Mage is an adventure module for the 5th edition of the Dungeons & Dragons fantasy role-playing game. You wo n't be dead, but she 's condemned us already NOTE rolling language without rhyme or.! His time nor attention friendly young man living2 but she 's condemned us already very little has.! Lycanthropy, their alignmentthem disciples got itYou can inflate the number of kuo-toa here ( thirty-. 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Campaigns, you can hear the faint sound of music, to against... For once it feels that that 's an invitation, not a trap an adventure, Waterdeep: Heist! 'S Hunt '' at the party completes BB, they treat them cordially all whiletrying find! By Hasbro Europe, 4 the Square, Stockley Park, Uxbridge, Middlesex UB11. Patriarch of the Bastards, but you will be a toolkit a hutever are: content players while were..., lest healing magic fail to aid character is cursed, you realize that youreyes can not this... The players, they treat them cordially all whiletrying to find thetheir spellcasting,... But the barren chair closest creature larger than a suit of plate armor explore the mega-dungeon of Undermountain in order! How to run this encounter hits-and-runs until MaddgothEach room 's bed can comfortably fit two guests that spell... Mood, since Maddgoth has promised to research the After-Dinner Entertainment king, living or dead very. 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