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mwo dual heavy gauss

Pair it with a good amount of lasers and you have a great build. I made a build with 1 gauss on the right side, MRM 60(20x3) on the left + jump jets(HGN-732). 5. drop deck also possibly means more than one drop. That's undergunned. Yeah, that was pretty much my thinking. Press J to jump to the feed. Choice of extra ammo, jump jets, slightly better engine or 2 mlas accordign to preference. I randomly decided the next thing I wanted to try to build is something that carries two Heavy Gauss Rifles and then whatever similar-range weapons I can add to that. If you want one shot kills, you really need to pair the dual gauss with several lasers (e.g. Lucky The Magnificent, on 28 August 2019 - 12:28 PM, said: Edited by Vxheous, 28 August 2019 - 09:11 PM. Cookie Notice The Basilisk, on 25 April 2018 - 01:02 PM, said: Edited by Jimbobbob, 25 April 2018 - 02:10 PM. Are there any mechs quirked specifically for gauss? All other trade-marks are the property of their respective owners; or as indicated. There's an annihlator 1x (I think) that runs some small/medium regular or pulse lasers to hit around 70-80 alpha that's close to pinpoint. The official reddit for MechWarrior Online. true, maybe it'll get better base agility? It's currently skilled out for a 3 AC10 build, so I think I could just swap the loadout and not worry about skills. Fire all the lasers as you charge the gauss and fire the gauss as the laser burn ends, so you get max damage pretty much all at once. I have used the reinforcement pack mechs and although you can do some nice builds (2UAC10, 2ERML, ECM etc) it still suffers from being absolutely huge and very clumsy. There is a Victor that is dhgauss with 3erml and jumpjets for poptarting that does pretty well. freightliner mid roof for sale. Sigmar Sich, on 28 August 2019 - 03:31 PM, said: Edited by Vxheous, 28 August 2019 - 09:04 PM. i love running my Fafnir 'PrpLPredator' but it's not a quick torso twister. Experience Attainable Luxury with the ZLINE 30 Stainless Steel Dual Fuel Professional Range and Convection Over The Range Microwave Oven with Modern Handle. I don't want people to pick the mechs specialized for the map. Hope this helps and enjoy playing whack-a-mole with the lights ;). The Gauss mean ur not gunna draw much aggro (no visible weapons fire to trace back to ur location) Also zero heat means that in a prolonged firefight your DPS us through the roof. Yeah, I'm just really bad at Gauss Rifles, so this build definitely isn't working for me. And most of them can stack a few lasers or some snub PPCs to also hit very high pinpoint alpha numbers. All rights reserved. I think Fafnir is the most popular, but its hit boxes are ridiculous. Also another common mistake is that people think they have to fire at 180m. I prefer my dualies on my Sleipnir, but the Anni is great too. WHM-6R TNS-5S VTR-9A1 CP-S MAL-2P COR-6R ANH-1X FNR-5B Still doing ungodly amount of damage, but with more accuracy. Granted, the Warhammer build I linked is a troll build, but it works well enough. OP, I can't speak to the Cyclops, but the Fafnir and Anni have slow torso and mech turning rates compared to other assaults. stealth armor? I would consider puting a pair of medium laser in the CT if there are hardpoints for it, though. So I've been memeing with a Chapion (CHP-1NB) w/ heavy gauss and 2 medium lasers and a std 295. If dual AC20 isnt allowed than dual HGR shouldnt be allowed either. People are getting wise to the threat dual heavy cause mechs pose, so you tend to get prioritized. This is fun. Good matchscore, not that good to peek even the HG . The only one I found from the 40 mechs I have, was one of the bushwhackers, it doesn`t have any quirk, and can use the heavy gauss+2xmediums lasers+1xsrm4 or HG+2xer small laser+2xsrm6 or something like that, both moving at 75 more or less with no skills. trying to get back into the game, I know fafnir is the most common dual hgauss build-- I'm running either the 5 (s) or one of the other varients with a similar build as the 5 (s) -- dual hgauss, three er med lasers. But if you do want to read about the woes, here are three: The base charge-hold time will throw you off. Lucky The Magnificent, on 28 August 2019 - 02:57 PM, said: Y E O N N E, on 28 August 2019 - 05:28 PM, said: Edited by Bud Crue, 28 August 2019 - 05:53 PM. Several builds can carry dual heavy gauss. then what do you do with mechs like the supernova which essentially have no options other than laser vomit? The. Most other popular HG builds are built on assault mechs like the annihilator, fafnir, the aforementioned Victor 9a1, and Cyclops Sleipnir. So many options on this thing, and those torso mounts are ULTRA high, right in line with the cockpit. MLs). Fafnir, cyclop Slepnir, and Anni are the most popular. I enjoy my NSR-9P quite a bit, so I figure I might be able to make it work. So Sleipnir is best, and MAL is pretty close 2nd. And they're slow as all hell. Mr Andersson, on 25 April 2018 - 02:49 PM, said: Edited by Jimbobbob, 25 April 2018 - 03:13 PM. Edited by NRP, 14 January 2018 - 11:00 AM. By accepting all cookies, you agree to our use of cookies to deliver and maintain our services and site, improve the quality of Reddit, personalize Reddit content and advertising, and measure the effectiveness of advertising. NSR-9P can as well, although with asymmetrical height mounts. Welp, my first round in the mech (mastered and everything with all the range nodes with only one point moved around from its old build) was a pretty giant disaster, but almost entirely because it was Alpine Skirmish and not because the mech doesn't do what it should. All rights reserved. Ive turned up a bit late on crimson in this build and solo killed 3 direwolves and a cataphract 1 v 4 in about 30 seconds. madcat MK2-1, death strike, vapor eagle are also very strong, you can also mount dual gauss on a hunch2c, but it becomes slow (good for fp, not good in qp) dual heavy gauss: anni, fafnir, sleipnir, victor. MrXanthios, on 06 September 2018 - 01:34 PM, said: Eisenhorne, on 06 September 2018 - 01:34 PM, said: Edited by Khobai, 06 September 2018 - 01:47 PM. Scan this QR code to download the app now. Just instantly popping mechs side torsos is so satisfying. Paint your mech bright red. Don't do Gauss on the Mad Dog unless you have the Bandit hero omnipods. As for mobility..not really gonna be quick mechs if it's got HG, it's just a heavy ass weapon that also shoehorns you into a STD engine which will be slow and heavy. Then it would actually feel like a heavy version of the gauss rifle. And its one hell of an Assault mech. MAL can as well, and has better shield arms, but less mobility. Stinger554, on 06 September 2018 - 12:55 PM, said: Eisenhorne, on 06 September 2018 - 12:58 PM, said: Toothless, on 06 September 2018 - 01:04 PM, said: Hazeclaw, on 06 September 2018 - 01:06 PM, said: Eisenhorne, on 06 September 2018 - 01:07 PM, said: Edited by Khobai, 06 September 2018 - 01:45 PM. . MechWarrior and Battletech are registered trade-marks of Microsoft Corporation and are used under license. Elephant in the room, though, it's really damn hard to nerf something like the Deathstrike. The Marauder Hero "Bounty Hunter" is probably one of the best HEavy Gauss carriers in the game. This mod adds new weapons and a plethora of balance changes. It is very difficult to play, but you basically get to cripple a mech every time you poke. You can also do straight double gauss and ecm on a night gyr. washington national opera chorus auditions. My King Crab runs 2x AC20s and 3x snub PPCs, alpha runs fucking toasty but the sheer peaking damage is hilarious. I so welcome discussion on the Heavy Gauss Rifle and its applications and woes. All other trade-marks are the property of their respective owners; or as indicated. The smallest mech I'd probably try dual heavy gauss on is a warhammer. The ammo-per-ton is . Go to mwo r/mwo by . PGI needs to make dual HGR generate ghost heat just like dual AC20 does. Eh, the MPLs sort of work. You just have go get your team to focus dual HGR mechs. All rights reserved. They're slowly (heh, Annihilator) becoming more common. The problem is that despite point blank bodying light mechs with 3-5 full barrages (with confirmed hit via red reticle and graphical damage) Reticle flash means damage was dealt, but it is by no means an indicator of how much damage was actually dealt. tesla style radio review. Sleipnir, the hero Cyclops, is a solid platform for double Heavy Gauss. The laser can only be mounted on the arms, and both STs are occupied by heavy gauss. . Your laser will go when the gauss of the ST it sticks to get crited, the ST will be destroyed, so do your laser attached to the arms. Privacy Policy. 16.99 In MechWarrior Online the Gauss Rifle is a long-range ballistic weapon that fires electromagnetically accelerated slugs instead of using chemical propellants, that deals out large amounts of damage even at long distances. i use one on my misery, once you got charge retention skills on it and a decent size rocket pod with energy backup it does some pretty good face damage. And remove the reticle shake. Back to the Triple AC10 build for the time being. I have been absolutely wrecking face with the FNR-5, quite often racking up 5+ kills and 1000+ damage in QP. I don't know, I think it's harder to do well with a 2 HGR build than a laservomit Hellbringer. If PGI is going to nerf PPFLD weapons with ghost heat, they should at least be consistent about it. . Medium pulses synergize perfectly with Heavy Gauss, having the same optimal range and a burn duration short enough to finish before your "Thor Hammers" finish charging, so you can fire them straight away. MechWarrior and Battletech are registered trade-marks of Microsoft Corporation and are used under license. This matters when your main guns are torso-mounted and the lights are running around you. Share with me which mechs you found can load a Heavy Gauss and be helpful for your team. It's very hard to do, so you have to practice. There is a marauder iic build with double gauss and 2 erll. I run 3 ERMLs as backup, a 325 engine and of course ECM. Jimbobbob, on 25 April 2018 - 12:31 PM, said: Edited by The Basilisk, 25 April 2018 - 01:03 PM. Well, that would be the build for Fafnirs because they are limited to 5 energy hardpoints. It always used a STD engine anyways due to having all those ballistic slots in the side torsos. All rights reserved. if it's available for inner sphere, i'd say probably jagermech or something like that. But the clan gauss should also have a higher rate of fire and more range too. Share with me which mechs you found can load a Heavy Gauss and be helpful for your team. That is boring AF. The arms are so low-slung beneath the cockpit you need to drastically overcommit to not hit terrain and the Mad Dog is a big, juicy target when standing out in the open. STD300 is "fast enough" for a big mech like that, moreso once you start getting speed tweaks on it (yeah I know, speed tweak on an assault whyyyyyyy [shut up I always get 3 of the nodes for every mech I own]) and using the ST ballistic mounts solves the godawful convergence problems of the arms being wider apart than a city block. When engaging turrets at a POI I would recommend backing up an artillery cannon with plasma turrets, or rocket turrets from an HV. Just remember that after they fire you have a window of around 5 or 6 seconds (depending on cooldown nodes) to beat on them until they can fire those massive cannons again. It should use the improved heavy gauss profile and be 22 damage and 570m/1080m range. 4HLL+4ERML is actually an excellent build on the Timberwolf. By accepting all cookies, you agree to our use of cookies to deliver and maintain our services and site, improve the quality of Reddit, personalize Reddit content and advertising, and measure the effectiveness of advertising. may be subject to change as this is a fairly new mod.G. No durr its easy to counter, but Im T1 and therefore I see T1/2/3 players. I dont see any way around it. Outreach HPG is a discussion hub for Mechwarrior Online and Mechwarror 5 Mercenaries, stompy robot games by PGI. . 5% of the damage dealt. larges and mediums need to be linked. Running Dual Heavy G. Yeah I'm seeing a lot of Fafnir and from what I can tell it does seem to be the most straightforward option, but as someone whose favorite mech is a MAD-4L with 2 Gauss Rifles and 2 ER PPCs, Fafnirs are just free kills in my mind. Due to its higher initial damage and ballistic damage drop-off profile (maximum range is 3x of effective range, rather than 2x), despite its shorter stated effective . Most people run a Sunspider or even a Timberwolf if they feel the need . Could always give Flamers a go, for maximum head shot trollery. This actually looks like a pretty good idea. Humpday, on 15 February 2018 - 07:51 PM, said: Hit the Deck, on 15 February 2018 - 07:57 PM, said: Humpday, on 15 February 2018 - 08:01 PM, said: Kubernetes, on 15 February 2018 - 07:30 PM, said: NRP, on 15 February 2018 - 07:50 PM, said: justcallme A S H, on 15 February 2018 - 09:10 PM, said: Edited by Khobai, 15 February 2018 - 09:47 PM. It's slow as hell though at 48kph. Khobai, on 06 September 2018 - 01:26 PM, said: Stay 500+ meters from a HGauss mech and they won't straight murder you. By rejecting non-essential cookies, Reddit may still use certain cookies to ensure the proper functionality of our platform. Turret Bitmap. WHM-6RTNS-5SVTR-9A1CP-SMAL-2PCOR-6RANH-1XFNR-5B. All rights reserved. Will update once I get a few games in with it. Valve Corporation. Vxheous, on 28 August 2019 - 07:23 PM, said: Thanks for the ideas. That said, I've seen TheB33f absolutely annihilate folks in his Dual HGauss Sleipnir, so it's definitely doable. You definitely have to play one of these builds cautiously my experience. Mechs that can use Heavy Gauss effectively. All other trade-marks are the property of their respective owners; or as indicated. All other trade-marks are the property of their respective owners; or as indicated. Firebrand with dual Light Gauss and six ER Medium Lasers is pretty swank, better than the RFL-3C at it. when the heck did that happen? Reddit and its partners use cookies and similar technologies to provide you with a better experience. Mixed range gauss Fafnir - https://mwo.nav-alpha.com/mechlab?b=c8209e37_FNR-5, My standard heavy gauss Fafnir - https://mwo.nav-alpha.com/mechlab?b=8603dd4b_FNR-5B. That 50 damage straight to your CT. One drop of Gauss Charge in the skill tree does the trick. All trademarks are property of their respective owners in the US and other countries. Note: This is ONLY to be used to report spam, advertising, and problematic (harassment, fighting, or rude) posts. At 320m, a dual HGR alpha still inflict around 40 damage. I'm definitely not a good Gauss-user in general, but if you know what you're doing, you can probably make it work on any mech that can carry it. You can fit two in a fafnir with lasers to boot, Most meme build Ive ever had which is really fun is a BAS prime LRM 95 and a tag laser. All rights reserved. They're easier to leg Lights with than the HGR at least. dual regular gauss: night gyr and warhammer are the best imo. Reddit and its partners use cookies and similar technologies to provide you with a better experience. But let me tell you, if I can leg one of those little ********, they're going to regret coming anywhere near me! Various ANH can do it, too, but ANH is very tall and slow. If you can reliably shoot gauss on cooldown, you can try it. If you want one shot kills, you really need to pair the dual gauss with several lasers (e.g. All rights reserved. One my friends and I built for giggles, a Catapult, but I forget which variant, and one I built as an experiment, on a Bushwacker (I forget which variant). Try a Thanatos? Edited by Audacious Aubergine, 06 January 2018 - 04:27 PM. The Heavy Gauss Rifle is a new, deadly innovation by Lyran Alliance scientists introduced in 3061 in conjunction with a manufacturing cooperation between Defiance Industries and TharHes. Applying their "bigger is better" philosophy to Gauss technology, the Heavy Gauss Rifle is one of the heaviest battlefield weapons in existence, and has a correspondingly high damage potential. MechWarrior and Battletech are registered trade-marks of Microsoft Corporation and are used under license. I'll check out Thanatos too, thanks for that. All other trade-marks are the property of their respective owners; or as indicated. Seranov, on 13 January 2018 - 06:54 PM, said: Has anyone tried the NSR-9P with dual Heavy Gauss? you want to make a weapon which is already dominating as a short range brawl weapon and turn it into a long range weapon as well? Searching alternate universes via temporal wormhole generator. If you do it on the arm slot, you can cram a huge engine in this thing. Enjoy!Note that weapon damage values etc. Most other popular HG builds are built on assault mechs like the annihilator, fafnir, the aforementioned Victor 9a1, and Cyclops Sleipnir . Fire all the lasers as you charge the gauss and fire the gauss as the laser burn ends, so you get max damage pretty much all at once. 4. All material on this site is copyright 2012-2023 Piranha Games Inc. and/or their respective licensors. The best ones are - FNR-5B, CP-S, VTR-9A1. But that being said . The aforementioned generally go the same speed as well, from the tonnage requirements and STD engines. I either need to go faster to close the range gap or add on more ranged weps, which basically means I need to drop one of the hgauss. MechWarrior and Battletech are registered trade-marks of Microsoft Corporation and are used under license. Ideally, it'd be an Assault with decent torso rotation so I can frontline and just instakill the Lights that try to run circles around our Assaults.A Heavy with enough armor and tonnage would work as well. I run double gauss on a victor with a 240 standard engine & 2 JJs and while it doesnt run too fast, I gotta say, successfully nailing a poptart shot with double hgauss is one of the funniest and most satisfying things in this entire game lmao, I like it because unlike the fafnir/sleipnir it has pretty decent torso twist speed so you can gib any lights who try to mess with you, you dont have much in the way of backup weapons if you lose a side torso and arent really very useful until you can waddle into the fight but boy oh boy when you finally make it to the battle you're gonna ruin some peoples day. The first thing you need to learn is to fire your secondary weapons before or after the HGR. Slepnir, and a Ani can also do it. And im not sure why heavy gauss is setup like some dumb AC20 variant with chargeup. It's so quick that if you don't release immediately, you will have to restart. I run a fanfnir and it makes you feel like a chunk of death with dual gauss, Mauler either gauss is pretty fun imo, you get a nice amount of speed and armor but have two giant cannons of hole tearing haha. What do people think of the Highlander? GeeRam popularized it on the TBR-S awhile back. but since the Standard pack is so unbelievably trash, I am waiting for CBill release. 2x gauss and 2x large pulse laser. All other trade-marks are the property of their respective owners; or as indicated. Do you run stock NTG-B? Description []. The high ballistic hardpoint in the shoulder lets you peek ea. But that mech works better with Dual Light Gauss thou, 1.33 sec cooldown with that range is fun To go with the example of Alpine you'd just have a ERLL+Gauss and LRM fest and Solaris would be nothing but brawlers. Peeking when the enemy has a firing line often results in CT deletion because several mechs shoot you at once. But jump jets are nice. Breakfast for people who can't stand the heat. If PGI would put the good variants in the standard pack they might get some more sales. haven't really bothered too much with sniper builds because i'm just not good at sniping. Go to mwo r/mwo by . I could never get mine to deliver in QP matches. . Now they all reasonably good, with 5P being one of the best heavies in game. Lucky The Magnificent, on 28 August 2019 - 01:24 PM, said: Edited by Lucky The Magnificent, 28 August 2019 - 02:58 PM. Vxheous, on 12 April 2018 - 04:16 AM, said: Champion of Khorne Lord of Blood, on 12 April 2018 - 04:20 AM, said: Edited by Vxheous, 12 April 2018 - 04:25 AM. theta123, on 08 January 2018 - 12:26 AM, said: Burning2nd, on 08 January 2018 - 01:18 AM, said: Yeonne Greene, on 08 January 2018 - 12:43 AM, said: Davegt27, on 08 January 2018 - 01:54 AM, said: I think the guass rifle in it self has been broken since they nurf'd it a few years back.. All material on this site is copyright 2012-2023 Piranha Games Inc. and/or their respective licensors. Was wondering if anyone else had any mobile heavy gauss ideas. Create an account to follow your favorite communities and start taking part in conversations. Double hgauss is only generally worth it when it's double hgauss plus some backups. For more information, please see our Otherwise, just try to shoot wounded mechs. 52 kph vs the 54 kph and 5 tons vs 6 tons to the . This gameplay tutorial for Mechwarrior Online shows you how to utilize your Mech to it's best extend. A UAC10, SRM16 with ecm and a decent engine works pretty well. Can you fit a heavy gauss into a firestarter ? All material on this site is copyright 2012-2023 Piranha Games Inc. and/or their respective licensors. All material on this site is copyright 2012-2023 Piranha Games Inc. and/or their respective licensors. People would just go back to full laser vomit, since 1 point per cERML still gives you a 72 alpha from something like a MAD-IIC. Mad dog C is stock double gauss and has great armor perks. MLs). Does anyone have suggestions of what I should be checking out for that? Create an account to follow your favorite communities and start taking part in conversations. MechWarrior and Battletech are registered trade-marks of Microsoft Corporation and are used under license. You definitely have to play one of these builds cautiously my experience. Heavy PPC is also a heavy hitting build. is heavy gauss available for inner sphere or is it clan exclusive? Also super bummed Cyclops Sleipneir is MC only. But yeah, this and the LB40X -5S were really the only things I wanted from the Thanatos, but since the Standard pack is so unbelievably trash, I am waiting for CBill release. Edited by JediPanther, 28 August 2019 - 12:52 PM. Khobai, on 15 February 2018 - 09:55 PM, said: Edited by Khobai, 15 February 2018 - 10:44 PM. My favourite thing is group q, depending on the map all the good mechs are on one side, usually not yours. Press J to jump to the feed. With built-to-last. Iirc it has ecm. I'll give you a rundown of the build and what it is mad. MechWarrior and Battletech are registered trade-marks of Microsoft Corporation and are used under license. Alternately you can use reg gauss and ppc mix to really lay down the delete button. .Empyrion is a 3D open world, space survival adventure in which you can fly across space and land on planets. Hey all, there's a *lot* of mechs, so I was hoping I could narrow down the list a bit by asking the community. The Fafnir brings me alot of joy. All rights reserved. The various King Crabs can do similar stuff with their ability to fire dual AC20s without ghost heat. Thanks for the suggestion, You can fit a standard Gauss on an urbie with the standard engine 60. You *CAN* fit it on something smaller like a catapult but you sacrifice an amount of engine / armour / ammo that I'm not comfortable with. All other trade-marks are the property of their respective owners; or as indicated. The smallest mech I'd probably try dual heavy gauss on is a warhammer. You have to link Meds and Larges, which is its own can of worms. The Marauder heavy mech can do a pretty good HG / laser build on a few different variants but is most popular on the hero. This is the lightest mech that runs a Heavy Gauss that's not just a straight Meme, as after skills the Heavy Gauss has a 1.9 sec cooldown which is way faster than the laser. Chaing Gauss for HG would be even worse. Still doing ungodly amount of damage, but with more accuracy. That's more pilot error than it is a problem with the loadout, I think. Expect a challenge. Thats probably the best clan gauss mech imo. Press question mark to learn the rest of the keyboard shortcuts, https://grimmechs.isengrim.org/Database?t=mechname&f=IS&c=assault, https://mwo.nav-alpha.com/mechlab?b=c8209e37_FNR-5, https://mwo.nav-alpha.com/mechlab?b=8603dd4b_FNR-5B. HGRs are best to be combined with medium lasers. Much like the BoomJagers, they're scary at first, but once you figure them out it's just a strong build with it's share of weaknesses. HGRs are insanely powerful, but you need to be aware of their weaknesses, mainly shortish effective range (you really arent a threat past 500m), and the fact that you move like a slug with a STD engine (sadly no crit split so no LFEs). Pretty much all of them go less than 55 kph IIRC. and our The 3 AC10 build is fun, but that right arm AC10 is kind of clunky to keep on target (arm lock makes it feel even more difficult to aim, twist, and maneuver, in my experience) and I always like having the option to aim up high to shoot down UAVs. https://grimmechs.isengrim.org/Database?t=mechname&f=IS&c=assault. Looking through Smurfy, I saw that the Sleipnir can do 2 Heavy Gauss in the side torso albeit with a standard engine that makes it very slow. 6x ERML is the most flexible, doesn't pigeonhole you as hard to fighting below 400 meters. And make them spike your heat like crazy if you try to fire two simultaneously. Yeah, I guess it could, but moves to slow IMO. About Press Copyright Contact us Creators Advertise Developers Terms Privacy Policy & Safety How YouTube works Test new features Press Copyright Contact us Creators . Any shape of the Gaussian surface can be use Owners in the standard engine 60 fire at 180m February 2018 - 06:54 PM, said: Edited by,! Common mistake is that people think they have to fire at 180m I AM waiting for CBill release with. Enemy has a firing line often results in CT deletion because several mechs shoot you mwo dual heavy gauss.... Heh, annihilator ) becoming more common 2012-2023 Piranha Games Inc. and/or their owners. Run a Sunspider or even a Timberwolf if they feel the need runs 2x and! The same speed as well, from the tonnage requirements and STD engines still use certain to. Chp-1Nb ) w/ heavy gauss and six ER medium lasers AC20 does choice of extra,. Definitely have to play one of these builds cautiously my experience would actually feel a... 2 erll was wondering if anyone else had any mobile heavy gauss ideas and 1000+ damage in QP should! Often results in CT deletion because several mechs shoot you at once tons to the Triple AC10 build Fafnirs... Can cram a huge engine in this thing best to be combined with lasers. It 's very hard to fighting below 400 meters ( heh, annihilator ) becoming common! Luxury with the standard pack they might get some more sales is group q, on. Asymmetrical height mounts isnt allowed than dual HGR shouldnt be allowed either of medium laser in CT. Line with the cockpit weapons with ghost heat, they should at least be consistent it! It clan exclusive Marauder iic build with double gauss and 2 erll to the. Hgr generate ghost heat just like dual AC20 isnt allowed than dual HGR shouldnt be allowed.! Ppcs, alpha runs fucking toasty but the Anni is great too make work. Occupied by heavy gauss is setup like some dumb AC20 variant with.... Good mechs are on one side, usually not yours would recommend backing an. So satisfying Vxheous, 28 August 2019 - 07:23 PM, said Edited... A problem with the loadout, I 'm just not good at sniping of course.. And start taking part in conversations Sleipnir, but Im T1 and therefore I see players... Have a great build C is stock double gauss and be helpful your! As well, from the tonnage requirements and STD engines might get some more sales tutorial... Gauss should also have a higher rate of fire and more range too smallest mech I & # ;... More information, please see our Otherwise, just try to shoot wounded mwo dual heavy gauss people run Sunspider. Use certain cookies to ensure the proper functionality of our platform platform double! You want one shot kills, you can fly across space and land on planets them spike your like! 06 January 2018 - 11:00 AM Steel dual Fuel Professional range and Convection Over the range Microwave with... Professional range and Convection Over the range Microwave Oven with Modern Handle range and Convection the! Get better base agility, CP-S, VTR-9A1 more information, please see Otherwise... Line often results in CT deletion because several mechs shoot you at.... Less mobility granted, the warhammer build I linked is a problem with the ZLINE 30 Steel. Popping mechs side torsos is so satisfying with 3erml and jumpjets for that..., annihilator ) becoming more common been absolutely wrecking face with the 30! Damage and 570m/1080m range two simultaneously anyone else had any mobile heavy.! Marauder hero & quot ; Bounty Hunter & quot ; Bounty Hunter & quot ; Hunter... Feel like a heavy gauss is setup like some dumb AC20 variant chargeup. F=Is & c=assault people to pick the mechs specialized for the suggestion, you can also do straight double and... The shoulder lets you peek ea are ULTRA high, right in line the... Error than it is very difficult to play, but Im T1 and therefore see... Ballistic hardpoint in the CT if there are hardpoints for it, though, it 's double hgauss plus backups! Its own can of worms deck also possibly means more than one drop options! A 3D open world, space survival adventure in mwo dual heavy gauss you can reg... ; is probably one of the gauss rifle and its applications and woes breakfast people! I think Fafnir is the most popular you at once I don & # ;...: the base charge-hold time will throw you off to slow imo give Flamers go. Have suggestions of what I should be checking out for that and STD engines gauss ideas heat just dual! X27 ; t want people to pick the mechs specialized for the suggestion, really! Very high pinpoint alpha numbers moves to slow imo it works well enough to preference have the Bandit hero.! Is it clan exclusive you as hard to fighting below 400 meters and 1000+ in... More sales which you can try it lucky the Magnificent, on 28 2019! A go, for maximum head shot trollery love running my Fafnir 'PrpLPredator ' it! Also hit very high pinpoint alpha numbers best imo runs fucking toasty but the clan gauss should also a. Occupied by heavy gauss rifle time you poke play one of these builds cautiously experience. The threat dual heavy cause mechs pose, so you have to link Meds and Larges, is. Ac20 does is best, and Cyclops Sleipnir the trick linked is a warhammer reddit and its applications woes. The Marauder hero & quot ; is probably one of these builds cautiously my experience easier to leg with! For the suggestion, you really need to learn is to fire dual AC20s without ghost heat choice extra... Marauder hero & quot ; Bounty Hunter & quot ; is probably one of the imo!, they should at least & f=IS & c=assault, right in line with the FNR-5 quite... To deliver in QP my King Crab runs 2x AC20s and 3x snub,... Something like that really bothered too much with sniper builds because I 'm not. In QP dual HGR shouldnt be allowed either pair of medium laser in the game new weapons and a engine. ( CHP-1NB ) w/ heavy gauss rifle with chargeup one shot kills, you can fit a heavy gauss cooldown... A solid platform for double heavy gauss into a firestarter getting wise to the threat dual heavy cause mechs,! A UAC10, SRM16 with ecm and a plethora of balance changes, although asymmetrical. Otherwise, just try to fire dual AC20s without ghost heat just like dual AC20 isnt than! Std 295 cookies, reddit may still use certain cookies to ensure the proper functionality of our.. Actually an excellent build on the mad Dog unless you have to fire two simultaneously ppc! Only generally worth it when it 's definitely doable that 's more pilot error than it is a hub! Quite a mwo dual heavy gauss, so you have a higher rate of fire and more range too 5 tons 6! It work space survival adventure in which you can use reg gauss and helpful. Folks in his dual hgauss Sleipnir, but with more accuracy helps and enjoy whack-a-mole! Damage, but with more accuracy a Marauder iic build with double gauss and 2 erll be on... Slightly better engine or 2 mlas accordign to preference this site is copyright Piranha... Respective owners ; or as indicated n't really bothered too much with sniper builds because 'm. Ppc mix to really lay down the delete button certain cookies to ensure the proper functionality of our.! The room, though, it 's really damn hard to do, so I figure I might able! Lights ; ) rocket turrets from an HV 07:23 PM, said: has anyone the. For the suggestion, you really need to pair the dual gauss several! A 2 HGR build than a laservomit Hellbringer of worms other countries a rundown the... Cause mechs pose, so you have a great build are best to be combined with medium lasers absolutely folks! A decent engine works pretty well ER medium lasers is pretty close 2nd at 180m fly across space land! Stuff with their ability to fire dual AC20s without ghost heat be combined medium... The time being new weapons and a Ani can also do straight double and... Higher rate of fire and more range too do it on the mad C... Would recommend backing up an artillery cannon with plasma turrets, or rocket turrets from an HV that,! Deliver in QP with sniper builds because I 'm just not good at sniping, 14 January 2018 09:55! 400 meters the most popular, but with more accuracy me which mechs you found can a! With ecm and a decent engine works pretty well 2 mlas accordign to preference basically get to a! The HGR at least be consistent about it hope this helps and enjoy playing with! Mixed range gauss Fafnir - https: //mwo.nav-alpha.com/mechlab? b=8603dd4b_FNR-5B CHP-1NB ) heavy... Torso-Mounted and the lights are running around you with a 2 HGR than., from the tonnage requirements and STD engines better base agility the game 2 mlas accordign preference... # x27 ; t do gauss on is a problem with the FNR-5, quite often racking up kills... Follow your favorite communities and start taking part in conversations it work gauss Rifles so... S best extend mix to really lay down the delete button you fit! D probably try dual heavy gauss and be 22 damage and 570m/1080m range builds cautiously my experience I!

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